> For the complete documentation index, see [llms.txt](https://oath-of-peak.gitbook.io/oath-of-peak/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://oath-of-peak.gitbook.io/oath-of-peak/key-metrics.md).

# Key Metrics

With community as the primary focus, the *Oath of Peak* team will monitor three key metrics and adjust finite operations accordingly:

**Vibrancy** — Measures the level of engagement, i.e. the ratio of active and contributing members to total membership

**Stickiness** — Measures player retention in the game, i.e. the amount of time players spend in the game and how active players are at in different stages of the game.

**Asset Value** — Measures how owners value their digital assets and if players in general understand the value of various items produced in-game<br>

**Summary**

These metrics will be used to gauge the *Oath of Peak* ecosystem and help to inform decisions on how updates are done. The ultimate goal is to continue to update *Oath of Peak* to ensure a sustainable and fun environment for players to experience.
